Henka Engine
A C-based open source game engine focused on 3D first, with planned 2D and 2.5D workflows, asset management, and approachable editor tooling.
Listing Facts
- Name
- Henka Engine
- Entity Type
- Business
- Category
- Game Engines
- Claimed Status
- Unclaimed
- Verified Status
- Verified
- Last Reviewed
- Not publicly reviewed
- Last Verified
- May 27, 2026
- Last Updated
- May 27, 2026
- Country
- United States
- Website
- github.com/bconnell/HenkaEngine
- Source Label
- Manually Curated
- Languages
- English
Listings may be owner-claimed, manually curated, or approved through moderation. Updates may be reviewed before publishing.
Listing Details
Henka Engine is a public open source game engine project written in C. The project is focused on building a 3D first engine foundation with a sandbox environment for rendering, camera movement, object selection, transform gizmos, physics testing, runtime diagnostics, and early workspace tooling. Current work includes a 3D scene sandbox, viewport navigation, move, rotate, and scale tools, rigid body physics v1, collider and contact debug views, local documentation, packaging scripts, and testing support.
The project is designed as a general engine foundation rather than a game-specific repository. Its long-term direction includes 3D, 2D, and 2.5D workflows, asset management, editor-style tools, and an approachable development workspace. Henka Engine is intended for developers interested in engine architecture, C programming, rendering foundations, physics systems, and tool development.
Website: github.com/bconnell/HenkaEngine
Email: brandon@brandonconnell.com